1910 basically adds more tickets plus a bonus for the most tickets completed, so that it is a viable strategy. There seemed to be so few tickets with the original that it became easy to know where someone was going and block them. Also, I could just grab 6 of the 6 train sections and nab 90 points, plus the longest train bonus and everyone else would get negative points for uncompleted tickets. Oh, and the cards in the original TtR are small and most people didn't like them. The expansion includes reprints of all the base cards, plus the extra routes.
My wife loves Dominion, but don't count out Power Grid, Carcassonne, or 7 Wonders. Those three aren't geeky thematic like the others.
Well, my wife is in school right now (completed her LPN in December, continuing on for her RN), so I quite a bit of free time that I fill by reading and playing games.
Bookmarks