2010 Fantasy Football-Cigarsmokers.com League
Alrighty folks, 2010's NFL season is just over a month a way. I've renewed the league and had yahoo send out invites to the members who are still around and were in the league last year. Below you will find the league info. The draft is tentatively set for Wednesday, Sept. 8th at 8:45pm EDT. Money has to be in by that day, otherwise I get to draft your team and have fun doing it. Paypal (26.05, this will result in me getting 25.00 after the fee is removed), MO if I don't know you. If I know you, those 2 or a personal check. PM me if you need my address. My paypal is sean at small-fish.com
The league is open to all members, but veterans of the league and board get first dibs (and I define veteran of the latter). I'm hoping to get 12 teams this year, we had 10 last year. We can also decide on the total playoff teams if we get 12 teams for the league, maybe we up it to 6 teams.
Returning managers, I have to know by August 20th whether you'll be back. Whether you do this by registering on yahoo for the league again via the league e-mail sent out, or whether you post here. Either way, August 20th. After that, the league fills in queue order.
If it is 12 teams, the buy-in is 25 dollars. If it is 10 teams, the buy-in is 30 dollars. All of the money goes towards buying the prizes at the end of the season. REMINDER: DONT send money till we know how many are in the league. The cigars will be from a special island and I will buy them. 1st place gets to choose the cigars. In past years, depending on prices, we've gotten a whole bunch of cigars.
The prize break down is:
1st: 50% of cigars
2nd: 2/3's of the other 50%
3rd: 1/3 of the other 50%
Best regular season record: prize pack from my humi
Keeper Rules:
You get to keep 1 player from the previous season (though you don't have to) if you were a participant. That player will count as your first round pick. This will all be done manually and I will keep the keeper list safe and sound until next September's draft. Even though last year I said we could trade keepers for 1st round picks. No, that's out, I've decided it'll be too complicated as the commissioner to watch over all that and I don't have the time. So, your keeper is yours, that's it. I will need previous managers to submit their keeper by Sunday, September 5th. You will only be allowed to keep your keeper for one season, then they're thrown back into the pool. Also, the draft will always be random snaking.
For those who leave the league and do not return, new managers will have no keepers.
Players:
BigMacFU
CgarDan-unpaid
Slcraiders-paid
HeftySmokes-paid
Geoffrie-paid
Sidewinder-paid
EGQ-paid
Daigz-paid
Droz-paid
Ashauler-paid
Ndv21-paid
Richard-paid
Note: Depending on how many guys return to the keeper league and if there are 16-18 guys total who want to play fantasy football, we could run two leagues. One for the returning keeper league and another one. I would then have one of the veterans of the board, but not the keeper league, who's interested, like Ashauler, run the new league. For consistency, it'd have the same rules, just no keepers yet.
Here are the league settings, minus the password. FOGs/BOTLs. The password has changed this year, so y'all will have to pm me those who are returning.
League ID#: 299895
League Name: Cigarsmokers.com League
Custom League URL: http://football.fantasysports.yahoo....e/cigarsmokers
Draft Type: Live Draft
Draft Time: Wed Sep 8 8:45pm EDT [ Add to My Calendar ]
Max Teams: 12
Scoring Type: Head-to-Head
Start Scoring on: Week 1
Can't Cut List Provider: None
Max Moves: No maximum
Max Acquisitions per Week: No maximum
Max Trades: No maximum
Trade Reject Time: 1
Trade End Date: November 20, 2010
Trade Review: Commissioner
Waiver Time: 1 day
Waiver Type: Continual rolling list
Weekly Waivers None
Post Draft Players: Follow Waiver Rules
Playoffs: Week 15 and 16 (4 teams)
Divisions: No
Roster Positions: QB, WR, WR, WR, RB, RB, TE, W/R, K, DEF, BN, BN, BN, BN, BN, BN
Fractional Points: Yes
Negative Points: Yes
Offense League Value
Completions .5
Passing Yards 50 yards per point; 5 points at 300 yards; 5 points at 500 yards 25 yards per point; 5 points at 300 yards; 5 points at 500 yards
Passing Touchdowns 6
Interceptions -2
Sacks -1
Rushing Yards 20 yards per point; 5 points at 150 yards; 5 points at 200 yards 10 yards per point; 5 points at 150 yards; 5 points at 200 yards
Rushing Touchdowns 6
Receptions 1
Reception Yards 20 yards per point; 5 points at 150 yards; 5 points at 250 yards 10 yards per point; 5 points at 150 yards; 5 points at 250 yards
Reception Touchdowns 6
Return Yards 30 yards per point; 3 points at 100 yards
Return Touchdowns 6
2-Point Conversions 2
Fumbles Lost -2
Offensive Fumble Return TD 6
Kickers League Value
Field Goals 0-19 Yards 3
Field Goals 20-29 Yards 3
Field Goals 30-39 Yards 3
Field Goals 40-49 Yards 4
Field Goals 50+ Yards 5
Field Goals Missed 0-19 Yards -3
Field Goals Missed 20-29 Yards -2
Field Goals Missed 30-39 Yards -1
Field Goals Missed 40-49 Yards -.5
Point After Attempt Made 1
Point After Attempt Missed -1
Defense/Special Teams League Value
Sack 2
Interception 2
Fumble Recovery 2
Touchdown 6
Safety 4
Block Kick 2
Points Allowed 0 points 10
Points Allowed 1-6 points 7
Points Allowed 7-13 points 4
Points Allowed 14-20 points 2
Points Allowed 21-27 points 0
Points Allowed 28-34 points -1
Points Allowed 35+ points -4
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