http://wolfenstein.bethsoft.com/
http://wolfenstein.bethsoft.com/
That was a great game in its day. Tough to look at now, but thanks for the nostalgia.
Screen? Who needs a freakin' screen?
Last edited by craig; 05-09-2012 at 06:02 PM.
Amazing how quickly things change...especially where technology is concerned.
thanks for bringing up another painful memory... Back in the day I had to use one of those buggers to do my programming project. And there's nothing quite like trying to put punch cards back into proper order after you drop them down a flight of stairs.
AND WE LIKED IT!!!!!
BTW - how did you manage to get a color photo of that antique!?
Last edited by ggiese; 05-09-2012 at 10:40 PM.
It matters not how strait the gate,
How charged with punishments the scroll.
I am the master of my fate:
I am the captain of my soul.
***William Ernest Henley***
Thanks. I didn't have anything going on this month, anyways.
I still love these old-school games. Graphics schmafics, it's awesome within it's own simplicity. I almost didn't graduate from high school because of Doom and Sid Meyer's Civilization.
So, tell me: how did you play games on those 'punch card' computers?
Dropped cards: Columns 72 - 80 were for sequence numbers ... you wrote your program and jcl on coding sheets and sent the sheets to keypunching. The 029 was just for editing. That way, when you dropped a box, you just added an option to sort by seqno before compilation. Eventually, you would just get the whole deck repunched and recycled the mixed-up deck.
Photo courtesy wikipedia.
Games - you sent in a deck with your move, and then got a printout with the computer's move. Repeat as necessary.
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